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https://hdl.handle.net/123456789/173
Τύπος: | Κεφάλαιο σε πρακτικά συνεδρίου |
Τίτλος: | Video games environments and depression: healingaspects ofcontemporary digital spaces |
Συγγραφέας: | [EL] Μαλακασιώτη, Αγγελική[EN] Malakasioti, Angeliki [EL] Βαβύλη, Φανή[EN] Vavili, Fani |
Ημερομηνία: | Ιαν-2018 |
Περίληψη: | The study explores the way in which contemporary video game environments deal with the depressive condition and the design aspects that are employed in order to develop digital and interactive spaces capable of affecting their users on an emotional level. Widespread digital culture, and especially the prevailing phenomenon of video games, is developing today at such a speed that it can be regarded as a modern type of epidemic. Especially, the new generation is fully familiar with modern technologies as well as with the “habitation" of the digital-analog reality. In particular, the number of players worldwide has exceeded 1.8 billion since 2016. At the same moment, this observation is juxtaposed with the phenomenon of depression, one of the most widespread psychological conditions of the contemporary world. Depression can both be regarded as a clinical state as well as a deeply intimate and melancholic mood or state of being. According to the latest data from the World Health Organization, depression appears to be a silent scourge of the modern age, surpassing 350 million people, according to recent measurements. Interestingly, many studies show the extent of this disorder, referring to it as one of the most common mental disorders in the western world, and estimating that by 2020, depression will be the second disability factor worldwide, after heart disease. Early research observations described videogames as capable of provoking a depressive condition. However, recent multidisciplinary studies claim that according to recordings of brain activity in both players and depressed people, video games do not appear as the cause, but as the neurological counterpart of depression. In this context, the study will discuss cases of videogame design and the spaces they represent in order to provoke healing, or encourage a deeper understanding of an intimate human condition through alternative approaches of the ways people experience and inhabit digital environments. |
Γλώσσα: | Αγγλικά |
Τόπος δημοσίευσης: | Bristol, England |
Σελίδες: | 10 |
ISSN: | 2398-9467 |
Θεματική κατηγορία: | [EL] Αρχιτεκτονική μηχανική[EN] Architecture engineering |
Λέξεις-κλειδιά: | architecture; design; health |
Κάτοχος πνευματικών δικαιωμάτων: | Malakasioti Angeliki Vavili Fani © AMPS C.I.O |
Διατίθεται ανοιχτά στην τοποθεσία: | http://architecturemps.com/wp-content/uploads/2018/12/AMPS-Proceedings-11-Health-The-Design-Planning-and-Politics-of-How-and-Where-We-Live.pdf |
Ηλεκτρονική διεύθυνση του τεκμηρίου στον εκδότη: | http://architecturemps.com/wp-content/uploads/2018/12/AMPS-Proceedings-11-Health-The-Design-Planning-and-Politics-of-How-and-Where-We-Live.pdf |
Ηλεκτρονική διεύθυνση περιοδικού: | http://architecturemps.com/proceedings/ |
Τίτλος πηγής δημοσίευσης: | AMPS Proceedings Series 11. Health: The Design, Planning and Politics of How and Where We Live. |
Τόμος: | 11 |
Σελίδες τεκμηρίου (στην πηγή): | 188-196 |
Σειρά δημοσίευσης: | AMPS Proceedings Series |
Όνομα εκδήλωσης: | AMPS CONFERENCE 11 - Health: The Design, Planning and Politics of How and Where We Live. |
Τοποθεσία εκδήλωσης: | University of the West of England, Bristol, England |
Ημ/νία έναρξης εκδήλωσης: | 25/01/2018 |
Ημ/νία λήξης εκδήλωσης: | 26/01/2018 |
Σημειώσεις: | This research is co-financed by Greece and the European Union (European Social Fund- ESF) through the Operational Programme «Human Resources Development, Education and Lifelong Learning» in the context of the project “Reinforcement of Postdoctoral Researchers” (MIS-5001552), implemented by the State Scholarships Foundation (ΙΚΥ). |
Εμφανίζεται στις συλλογές: | Μεταδιδακτορικοί ερευνητές |
Αρχεία σε αυτό το τεκμήριο:
Αρχείο | Περιγραφή | Σελίδες | Μέγεθος | Μορφότυπος | Έκδοση | Άδεια | |
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Angeliki Malakasioti and Fani Vavili_Full Paper_Health Conference Bristol.pdf | 10 σελίδες σελίδες | 500.62 kB | Adobe PDF | - | Δείτε/ανοίξτε |